Release Date: November 12, 2024
For the complete transcript of the earnings call, please refer to the full earnings call transcript.
Q: Could management share more information about your new game products such as testing and launching schedules? And how does management view the performance of the game business in 2025? A: Jianfeng Xu, Chief Operating Officer, stated that they have three new self-developed mid-core games in the pipeline, with some entering testing in Q4 2024. They expect Yalla Ludo's performance to remain strong with single-digit growth next year, and additional growth will come from new products and potential external collaborations.
Q: Regarding flagship products, what are the strategies for flagship products moving forward, and what's the trend for flagship products in Q4 and next year? A: Tao Yang, CEO, mentioned that they will continue to roll out new features for Yalla and Yalla Ludo to boost user engagement. They are confident that both flagship products will maintain their current scale and have the potential for single-digit growth in 2025.
Q: Could management elaborate more on the drivers of growth for Yalla Ludo and 101 Okey Yalla? A: Saifi Ismail, President, explained that their efforts to optimize user experience and refine operational procedures have paid off. Yalla Ludo's diverse operational events and offline tournaments strengthened their brand, while 101 Okey Yalla's new features received excellent feedback, highlighting their localization capabilities.
Q: Can management give us an update on the shareholder returns? A: Yang Hu, CFO, stated that Yalla is committed to returning value to shareholders through their share repurchase program. They repurchased over 1.7 million ADS for approximately USD7 million this quarter and have deployed a total of USD42.5 million for share repurchases. They are considering cash dividend payments in due course.
Q: Could management share updates about external cooperation and expansion into new areas? A: Tao Yang, CEO, mentioned that Yalla is engaging in discussions with top-tier overseas Internet companies interested in the MENA market. They focus on social networking and gaming, and while the Middle East remains their primary focus, they have users in Europe, South America, and Southeast Asia and may consider global promotions for suitable products.
For the complete transcript of the earnings call, please refer to the full earnings call transcript.
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