Release Date: February 06, 2025
For the complete transcript of the earnings call, please refer to the full earnings call transcript.
Q: How does Roblox plan to achieve 10% of the video game market, and which tiers of production value will developers emulate? A: David Baszucki, CEO, explained that Roblox aims to have more creators using their platform rather than taking share from others. They are focusing on various genres, such as battle royale on low-end mobile devices, and are developing a 3D streaming architecture to support high-quality experiences across devices. The strategy includes technical innovation, economic incentives, and collaboration with high-end developers.
Q: What are Roblox's plans for the advertising business in 2025, and how significant is its contribution to the outlook? A: David Baszucki, CEO, mentioned that Roblox is expanding its ad products, including streaming video ads and shopping ads. While the advertising business is growing, it is not yet significant enough to be broken out separately in financial reports. Mike Guthrie, CFO, added that there is very little advertising revenue included in the 2025 guidance.
Q: How is Roblox addressing potential developer burnout due to increased content creation demands? A: David Baszucki, CEO, emphasized transparency in search and discovery algorithms and encourages creators to make small, frequent updates rather than large ones. This approach aligns with Roblox's engineering practices and aims to prevent burnout while maintaining a healthy development environment.
Q: What are the implications of differential pricing on Roblox's gross margins and developer exchange fees? A: David Baszucki, CEO, stated that differential pricing aligns Robux distribution with cash received, improving economics and increasing funds flowing to developers. Mike Guthrie, CFO, noted that while the guidance does not yet model significant COGS leverage, the strategy aims to increase developer share without reducing margins.
Q: How are AI-powered tools impacting game development on Roblox, and what is the adoption rate among developers? A: David Baszucki, CEO, highlighted that AI tools are enhancing efficiency and reducing development costs, leading to better earnings for developers and improved game quality. Adoption of AI tools is growing, and Roblox expects the overall market for experience creation jobs to expand, driven by AI advancements.
For the complete transcript of the earnings call, please refer to the full earnings call transcript.
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