基于目前可得资料,董事会认为上述预期增加主要是由于以下原因所致:(i)新发行的自研游戏《出发吧麦芬》(GoGo Muffin)、《铃兰之剑》(Sword of Convallaria) 及《心动小镇》(Heartopia)表现良好,提高了集团的收入与毛利率;(ii)TapTap于收入及利润方面均实现了持续增长;及(iii)部分被(a)若干现有游戏的收入减少,及(b)营销开支增加造成的影响所抵销。
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